Final Fantasy – Introduction

Final Fantasy is the on going Role Playing Game created by Hironobu Sakaguchi and developed by Square Enix (Formally known as Square Soft). The first Final Fantasy game was released in 1987 as Sakaguchi’s last-ditch effort in the gaming industry, hence the name Final Fantasy.

But since that first success of Final Fantasy I the title has been used in irony and planned to keep the franchise alive for generations to come.

The franchise has released 14 titles in its main series – not including sequels and spin off’s such as Final Fantasy X-2 or Kingdom Hearts. Movies, Novels and Mangas have also been released under the franchise name including the animated movie of the hugely demanded sequel to the iconic Final Fantasy VII – Advent Children.

Final Fantasy has appeared on just about every video game system from NES (Nintendo Entertainment System) to Famicon all the way up to the PS3 and Xbox 360. They pride themselves on their extremely detailed beautiful and breathtaking settings, animation and cinematic display. The quality and standard of each cinematic throughout the entire series was so a head of its time that this was the bar that other game designers were aiming for. Never before had pixels looked so clearer on an NES and seeing these designs on a PS3 with a HD TV is like watching a live action movie.

Hiroyuki also designed the Active Time Battle which added the dimension of timing-based strategy for commands. The ATB system has been used in every FF game since FFIV and every time it is improved, tweaked and made better and more realistic gameplay.

In this series we’ll take a look back at all the games from the main series and look into what made each game so good that the series is still going to this day. Final Fantasy changed how people looked at and played games. It required more strategy and skill, gave their characters depth, emotion and a highly surreal story line filled with endless hours of game play.

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2 thoughts on “Final Fantasy – Introduction

    1. Theres definetly been changes and improvements been made to the battle system over the years. But for for the most part they still stick to the ATB. Its been a long time since I played XII but XIII still had the ATB but it was just overshaddowed by the Paradigm shifts and strategic battle system

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